All work

CASE STUDY

Simplifying Creative Production

Building practical systems that make recurring production work easier to organize, manage, and support.

Creative Operations Production Systems Workflow Design Team Enablement

Working as a Photographer within SCAD Visual Media, I saw recurring friction in production planning, shared information, equipment workflows, and technical support—and opportunities to make each more structured and accessible.

My contribution has been to identify recurring workflow problems, research and implement practical tools, and help photographers, producers, retouchers, and work-study students use more structured ways of working.

THEGOALISSIMPLE

Less time managing the work.

More time doing it.

THE APPROACH

Find the friction,
structure the workflow.

I look at where recurring production work loses time, information, or clarity—and what practical structure would make it easier to manage, repeat, and hand off.

  1. 01

    Identify

    Find where recurring production work is losing time, information, or clarity.

  2. 02

    Structure

    Organize information and workflows so they are easier to find, use, and repeat.

  3. 03

    Simplify

    Reduce unnecessary manual steps and make recurring work easier to manage.

  4. 04

    Implement

    Put practical tools and workflows into place around how the team actually works.

  5. 05

    Enable

    Help the team use the systems, solve problems, and carry the workflow forward.

Building Better Systems Around Creative Production

Improving how recurring production work is planned, organized, accessed, and supported.

Working inside a high-volume creative production environment made recurring friction easy to see. I looked for places where information was scattered, processes depended too heavily on memory, or repetitive work could be structured more effectively—and built practical systems around those needs.

01

Pre-Production Management

Identified StudioBinder as a better alternative to fragmented pre-production workflows and proposed its adoption within Visual Media. It centralized call sheets, schedules, talent information, and recurring production details into one planning system.

02

Location Intelligence

Built a searchable ClickUp location database combining scouting imagery, production information, and location-specific knowledge. It turned scattered folders and individual memory into a reusable resource for future shoots.

03

Equipment Management

Helped bring a digital inventory platform into the Visual Media workflow and built the studio-equipment inventory. It replaced an Excel-based process with structured records and digital checkout management, improving visibility and accountability.

04

Model Availability Workflow

Simplified how model availability is collected for upcoming shoots. Rather than having producers interpret hundreds of individual email replies with inconsistent schedules and responses, I introduced a structured form-based workflow that captures availability in a consistent format and makes the information easier to review during production planning.

05

Model Management System

Replaced an Excel-based model list with a structured ClickUp system where model information is collected through forms, organized through extensive custom fields, and made searchable and filterable by relevant production criteria. Producers and creative directors can quickly narrow the model pool by academic program, location, interests, student status, approval status, and other profile information instead of manually searching through a static list. I later developed an Airtable prototype to extend the workflow with automation and faster model-card creation; in testing, it reduced model-card creation time by approximately 99%, but the Airtable version was not permanently adopted.

06

Team Enablement

Became a technical and workflow resource for photographers, producers, retouchers, and work-study students—helping troubleshoot tools, share production knowledge, improve processes, and support adoption of better ways of working.

The workflow should remove friction.

The strongest systems make recurring production work easier to find, manage, repeat, and hand off.

Sometimes it’s structure.

Sometimes standardization.

Sometimes automation.

Sometimes enablement.

The process should support the team.
Not slow the work down.

Impact

PRODUCTION INFORMATION
BETTER STRUCTURED
locations, planning details, equipment workflows, model information, availability, and recurring production knowledge organized through more structured systems
MANUAL WORK
REDUCED
through structured intake, digital tracking, searchable information, and tested automation—including the Airtable prototype that reduced model-card creation time by approximately 99% in testing
TEAMS BETTER EQUIPPED
TO WORK
with clearer processes, shared tools, and technical/workflow support across photographers, producers, retouchers, and work-study students